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RIP Klaire You will forever be missed.
I see how it is. The BONG is finally ending it's decade long run and ya'll can't pop in for a minute to let me ask yo ...

Latest Replies

Re: Update soon pals
Fuckin valve. GET YO SHIT TOG...
Posted by khamir-ubitch
Jul 26 : 09:23PM

Re: Update soon pals
Nevermind shit's cancelled.Eve...
Posted by Dickbut
Jul 26 : 08:21PM

Re: Update soon pals
Nothin major yet. Still waiti...
Posted by khamir-ubitch
Jul 21 : 03:13PM

Re: Update soon pals
Posted by Skyhawk
Jul 19 : 09:18PM

Re: Fourth of July 2017: What did you make!??!
All of that looks great! I've...
Posted by GravyTrain
Jul 13 : 12:18PM

Re: DustBowl 24/7
dustbowl and gpit were my favs...
Posted by GravyTrain
Jul 13 : 12:16PM

Re: Update soon pals
I saw that. I'm anxiously awa...
Posted by khamir-ubitch
Jul 09 : 12:29AM

Re: Fourth of July 2017: What did you make!??!
I spent all day working and go...
Posted by Dickbut
Jul 07 : 10:46PM

Re: Update soon pals
Massive VAC ban a few days ago...
Posted by Dickbut
Jul 07 : 10:45PM

Fourth of July 2017: What did you make!??!
I know you guys/gals had some ...
Posted by khamir-ubitch
Jul 07 : 10:46AM



  Thread Poster Views Replies Lastpost
No New Posts Fourth of July 2017: What did you make!??! (User Content) khamir-ubitch 98 2 GravyTrain
Thu Jul 13 2017, 12:18PM 
No New Posts DustBowl 24/7 (Team Fortress 2) khamir-ubitch 78 1 GravyTrain
Thu Jul 13 2017, 12:16PM 
No New Posts Update soon pals (Team Fortress 2) Dickbut 171 9 khamir-ubitch
Wed Jul 26 2017, 09:23PM 
No New Posts Now halftime (The Lounge) jessiebaobei12 166 2 holyass
Fri Jun 02 2017, 03:22PM 
No New Posts Which programs made the best hires this off-season? (The Lounge) jayjoe1010 392 8 SoraPiroB
Sun Apr 30 2017, 10:23AM 
Threads: 6255 | Replies: 71689 | Views: 4337712
Sun Dec 21 2008, 07:47PM
Happy Hour
Posted by Helix in Gravity Bong Event category.
printer friendly
Tonight's happy hour will feature jump pads, this will allow heavies and other classes to reach places usually only accessible to soldiers and demos. Should be a fun time, hope to see ya there

Say !jumppad in chat or bind "f" "sm_jumppad" in console, where f is any valid key.

Thu Dec 11 2008, 06:46PM
TF2 Updates
Posted by silent in Team Fortress 2 category.
printer friendly
Some new things announced at the official TF2 blog-here's the story:

We've been pretty quiet lately, but thankfully, that's about to end. In the next few days we'll have an update out that has a couple of new features for the Engineer and Spy, and a variety of other smaller fixes.

-Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
-Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
-We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.

These are just to work on some class balance and depth issues that we've seen in the wild with these two classes, but aren't meant to replace their entire class packs. They will be getting more attention further down the road.

While that's in testing, we're off working on several things that folks have been emailing us about, so we thought it'd be good to provide some detail:

-The next class pack will be the Scout. One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush. If you have any ideas for what you think would work well, post them over on the Team Fortress 2 Forum and we'll take a look.
-We are actively working on a massive XBox 360 update, which will include pretty much everything we've shipped on the PC in the last year. We'll provide you with a rough date when we have one.
-We're also working on bringing over a variety of engine improvements from Left 4 Dead into the TF2 engine, but it won't be a wholesale replacement of the engine. This means we'll get some of L4D's performance improvements, like the better multicore support, but not all of them. For example, we can't bring over some improvements without dropping support for DX8, which we're not prepared to do.

The link to the official blog is here
Tue Nov 25 2008, 05:11PM
L4D Server
Posted by Helix in Gravity Bong News category.
printer friendly
Unfortunately, there are a limited number of server available for L4D, therefore, so that BONG players can actually play on it, we have limited our L4D server to members of our steam group ONLY. To join our steam group simply click the link on the top of this website. After belonging to our steam group, you can connect to our server by:

Selecting "Play Campaign" then "Play on Steam Group Server."

Sometimes it takes a minute for the server to show up though, but the list continuously auto-refreshes. For any additional help, feedback, or suggestions post in our forums or message [BONG] TheAntiHick here or on steam.
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GravyTrain [Jul 23 : 05:36PM]
is fun
holyass [Jul 20 : 07:50PM]
RealDownertwo [Jul 20 : 01:19AM]
i love you all
GravyTrain [Jul 16 : 02:56PM]
Caboose [Jul 11 : 01:22PM]
khamir-ubitch [Jul 07 : 09:19AM]
I've already ripped the audio. Just need to chop it up into one long "BACK up TURRRY....Baack up....OH LAWD!!"
GravyTrain [Jul 06 : 01:58PM]
Anyone with contact with Professor Jerk AKA Machine Fist show him doomfist pls
GravyTrain [Jul 06 : 01:57PM]
I thought of you when i saw that Khamir
khamir-ubitch [Jul 06 : 11:31AM]
https://streamable.com/18gie <--bootleg fireworks?

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